Unit
Inherits:HTMLElement
Overview
The Unit object is the core of BitsmistJS. It inherits from HTMLElement and thus takes over the functionality of a standard HTML element. When creating your own units, you create them by inheriting from this Unit class.
Properties
uniqueId
Type:String Target:Prototype get
A unique ID assigned to each instance of the unit. It is automatically generated. BITSMIST.V1.Unit static class always returns “00000000-0000-0000-0000-000000000000”.
assets
Type:Object get
The object that holds assets.
ready
Type:Promise get
The promise that is resolved when a unit is ready.
Methods
get(assetName, key, defaultValue)
Type:* Target:Prototype
Returns the value from the asset.
Parameters
| Parameter | Type | Description | 
|---|---|---|
assetName Required | String | The asset name. | 
key Required | String | The key in the asset to be retrieved. | 
| defaultValue | * | Returns this value if the specified key is not found in the asset. | 
Return Value
The value obtained from the asset.
has(assetName, key)
Type:Boolean Target:Prototype
Returns whether the asset has the specified key.
Parameters
| Parameter | Type | Description | 
|---|---|---|
assetName Required | String | The asset name. | 
key Required | String | The key in the asset to be checked. | 
Return Value
True if the key exists, False if not.
set(assetName, key, value)
Type:Undefined Target:Prototype
Sets the value to the asset.
Parameters
| Parameter | Type | Description | 
|---|---|---|
assetName Required | String | The asset name. | 
key Required | String | The key in the asset to be set. | 
| value | * | The value to set. | 
Return Value
Undefined.
upgrade(unit, type, name, content)
Type:Undefined static
Upgrades the unit. The type of upgrade varies depending on the type argument.
| type | Description | 
|---|---|
| “asset” | Adds the asset to the unit. Specify the asset name for the “name” and content holder for the “content” parameter. | 
| “method” | Adds the method to the unit. Specify the method name for the “name” and the Function object for “the content” parameter. | 
| “property” | Adds the property to the unit. Specify the property name for the “name” and the getter/setter for the “content” parameter. | 
| others | Adds content to the asset specified by the “name” parameter with the “content” parameter. | 
Paramters
| Parameter | Type | Description | 
|---|---|---|
unit Required | Unit | The unit to be upgraded. | 
type Required | String | The upgrade type. Valid types are “asset”, “method”, “property” and the asset names. | 
name Required | String | The name of the item to be upgraded. | 
content Required | * | The content of upgrade. | 
Return Value
Undefined.